![]() During your first time playing through, odds are you picked up on some sort of connection between Booker and Elizabeth while the two worked their way off of Columbia. Throughout most of BioShock Infinite, there’s subtle hints to one of the biggest reveals the game has to offer - but in true BioShock fashion, nothing is as it seems. If only for a moment in time, we get to witness one of the last innocent days Elizabeth enjoys before the rest of the wicked world catches up with her and Booker. Once freed, however, she immediately begins taking in the the city around her and interacting with other humans simply enjoying themselves on an afternoon off. These tears allow her to transport items between her current and alternate universes as well as travel between them - making her a valuable tool that many people want to control. Locked away for most of her life, Elizabeth is a gifted individual with the ability to manipulate time and space through dimensional tears. This approach is one that truly makes you appreciate the little slices of paradise scattered throughout the world, such as when Elizabeth is first freed from captivity by Booker at the start of BioShock Infinite. Whether you’re hitting Splicers over the head with a pipe wrench or thrusting your drill into their gut, BioShock has always been a franchise that includes a heavy dose of violence in order to keep the adrenaline pumping and the theme of chaos fresh in your mind.
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